Copertina

Hotfix per Hearthstone: buff per Diablo in Battaglia, correzioni per Duelli e Mercenari

Scritto da Diego "Feriand" Pagano - 5 Novembre 2021 alle 17:00

La patch del 2 novembre è stata forse una delle più corpose della storia di Hearthstone, con novità per tutte le aree di gioco, ma al tempo stesso ha introdotto una altrettanto grande quantità di bug. Vediamo insieme gli interventi più importanti di Blizzard negli ultimi tre giorni

Buff per Diablo in Battaglia

L’arrivo del Signore del Terrore non è stato accolto particolarmente bene dagli appassionati della Battaglia: la sensazione di regalare potenziamenti agli avversari unita ad una debolezza statistica è il centro delle critiche sia di streamer che di giocatori.

Un tweet pubblicato quasi tre ore dopo l’arrivo di Diablo:
La gente ha smesso di scegliere Diablo nelle lobby ad alto MMR. Immagino che l’evento sia finito.”

Per chi non lo sapesse, il Potere Eroe di Diablo ha una meccanica che ricorda vagamente il suo incontro nell’Atto IV di Diablo III: ogni quattro turni un avversario può affrontare Diablo o una copia “ombra” del suo schieramento fra i quali c’è sempre un servitore speciale, che una volta ucciso regala all’avversario una fra quattro possibili carte speciali. Nel corso della partita, sia la taglia del servitore che la potenza dei bottini (che potete vedere qua in inglese) crescono sempre di più.

diablo signore terrore minion
La prima apparizione al quarto round.

Quello che è cambiato da stanotte è che le statistiche del servitore Diablo, Signore del Terrore sono aumentate: al quarto turno saranno 5/5, all’ottavo saranno 10/10, al dodicesimo 20/20 e così via. Secondo voi è abbastanza per far venire paura di affrontare Diablo?

Altre correzioni

La maggior parte degli interventi riguarda la risoluzione di bug grafici e d’interfaccia, ma ce ne sono alcuni riguardanti il gameplay che sono degni di nota:

  • L’errore che impediva di completare l’ultima della serie di Missioni speciali introdotte con la patch 21.6 è stato risolto.
  • Diverse abilità, equipaggiamenti ed Incarichi dei Mercenari che non funzionavano come dovevano sono stati sistemati.
    • Il costo di creazione di Sneed nei Mercenari è 300, anche se l’interfaccia mostra diversamente.
  • Tanti bug che riguardavano i Tesori di Diablo nei Duelli sono stati fixati.
  • Sempre nei Duelli, la nuova carta Carpentiera Aggiustatutto757822ab0cdde085c592b0b0f15fe1a7e6937fc9c6c3f369a3c4ebf669561d2e non fa più costare 0 le due metà del Tesoro di Omu Intuito del Guardiano.
  • L’eroe della Battaglia Barov è momentaneamente disabilitato per via di un’interazione scorretta tra il suo Potere Eroe con Diablo.
  • È stato corretto un exploit che permetteva di accumulare Biglietti Locanda senza pagarli, chi ne ha abusato ha ricevuto il conto e alcuni potrebbero aver esagerato.

Di seguito trovate il bluepost completo in inglese, con tutti gli interventi eseguiti fino ad ora.

Hello all, we wanted to let you know about some known issues that we are tracking with patch 21.6. This will not include older known issues that are still being worked on, such as any remaining known issues from patch 21.4. We will add additional issues as we track them:

  • We’re aware that the 21.6 update is not showing for some Google Play users. For those users, we have a suggested workaround: go to Google Play → open your profile icon in the top right → open “Manage apps & device” → select “Updates available” → select “Update All.” We believe that should cause the update to appear on your devices.
  • We’re aware of an incorrect event timing message that appears for some players the first time logging in after the patch. This does not affect gameplay at all.
  • [Resolved 11/4] We have confirmed that the final Quest in the 21.6 Legendary Quest Chain, “Farewell and Good Night,” is not working as written. It appears that wins with Priest and Mage do not count, but wins with Warrior, Shaman, and Hunter do. Update: This issue has been resolved via hotfix.
  • [Added 11/3] We are aware that Dormant cards are missing their mouseover tooltip while Dormant. This issue is scheduled to be resolved in the 21.8 patch.
  • [Mercenaries] We’re aware of a visual bug where if Cairne’s Reincarnation triggers off Mutanus’s Devouring Attack, Cairne will return invisible.
  • [Partially resolved 11/2][Mercenaries] We are aware Mr. Smite’s Sharpened Scabbard Equipment does not activate as intended. We have launched a server-side hotfix that will make the Equipment function as intended, but the visuals will remain incorrect until a more complete fix can be implemented in patch 21.8.
  • [Mercenaries] We’re aware that Blinkfox’s Mind Thief Ability is giving some Abilities too much of a speed discount.
  • [Mercenaries] We’re aware that “Pirates” are not affected by Abilities that affect “Humans”—despite what they look like. This is intended and not a bug. Once you pick up the Pirate life, you leave your Human side behind!
  • [Resolved 11/4][Mercenaries] We are aware that players were getting stuck on certain Vol’jin Task levels. We’ve temporarily disabled him from visiting the Village while we investigate a solution. Update: This has been resolved via hotfixed. Impacted players will be compensated with 100 Vol’jin coins in the coming days, and Vol’jin will be reenabled as a village visitor.
  • [Battlegrounds] We’re aware that Lord Barov’s hero power was not offering correct options on Diablo turns. We are temporarily disabling Lord Barov while we investigate this issue.
  • [Partially Resolved 11/3][Duels] We’re aware that the end-of-season popup for unfinished Heroic Duels runs is not working properly. Update: a major exploit was patched today. We are currently investigating whether there are further end-of-season issues to resolve. We will take actions at a later time to properly heal-up accounts that gained unearned Tavern Tickets
  • [Duels] We’re aware that a small number of players are receiving an error message and being blocked from entering Duels. We’re investigating the source of this and are working to get these people unblocked as soon as possible.
  • [Resolved 11/2][Duels] We’re aware that Diablo’s Claws of Terror is not always drawn at the start of game as intended. Update: this issue was been resolved via hotfix.
  • [Duels] We’re also aware that Diablo’s Claws of Terror is not damaging adjacent minions when combined with the Pillage the Fallen Treasure.

~

11/3 Update: We are in the process of deploying a hotfix that includes the following changes:

  • [Partially Resolved 11/3][Mercenaries]: Fixed a bug causing Sneed to show the wrong crafting cost. Update: Sneed is craftable for the correct cost of an Epic (300 coins), but the client is still displaying the wrong crafting cost. This will be corrected in our next major patch.
  • [Duels] Fixed a bug that players were exploiting to repeatedly gain unearned Tavern Tickets. Retroactive actions will be taken in the future to address people who already gained unearned Tavern Tickets.
  • [Duels] Updated the Ever-Changing Elixir Treasure to now correctly transform a minion into one that costs (2) more, instead of just (1) more.
  • [Duels] Updated the Hagatha’s Embrace Treasure to properly give two minions +1/+1 instead of just targeting one minion.
  • [Duels] Fixed a bug with the Dragonblood Treasure that allowed the buff to sometimes improperly fall on non-minions.
  • [Duels] Updated the spells created by Jerry Rig Carpenter hitting Warden’s Insight to each cost (3) instead of (0).

We have plans for further updates in the near future.

~
11/4 Update: We’re in the process of deploying a hotfix that includes the following changes:

  • Fixed the issue involving the Farewell and Good Night Quest mentioned above.
  • [Battlegrounds] Updated Diablo’s Lord of Terror minion base stats from 3/3 → 5/5.
  • [Mercenaries] Fixed the issue where players could become stuck on certain Vol’jin task levels mentioned above. Impacted players will be compensated with 100 Vol’jin coins in the coming days, and Vol’jin will be reenabled as a village visitor.
  • [Mercenaries] Fixed an issue where Equipment Level 2 for Cookie’s Cooking wasn’t working as intended.
  • [Mercenaries] Fixed an issue where the level 30 achievement for Mr. Smite and Captain Eudora were attributed to the wrong characters (Garrosh and Varian).
  • [Mercenaries] Fixed an issue where the main campaign task chain would not progress or could be delayed in progressing.
  • [Duels] Fixed an issue that could cause an error when ending a Duels run. Update: We’re aware that a small number of players are receiving an error message and being blocked from entering Duels. We’re investigating the source of this and are working to get these people unblocked as soon as possible.

We will continue to update this post as we get more information.

Segui
Notificami
0 Commenti
Inline Feedbacks
Vedi tutti i commenti