Patchnote di Hearthstone: bilanciamenti pre-BlizzCon
BY Diego "Feriand" Pagano
3 Set 2026
Il 12 settembre si avvicina, e con esso la BlizzCon e la finale del campionato del mondo di Hearthstone. In attesa delle novità che saranno annunciate in fiera (NdR: aspettatevi la nostra copertura!) è stata rilasciata la patch 36.4.2 che ha un ruolo preparatorio.
Ritocchi in Standard
A detta degli sviluppatori stessi, il meta attuale è variegato e prevalentemente in salute ma ci sono alcuni mazzi che hanno uno stile di gioco “problematico” e che va corretto.
Il primo è il mazzo Un’Goro Quest Hunter, non prevalentissimo in Standard ma capace di turni esplosivi dopo aver completato la Missione e Rinvenuto Agamaggan; anche il Mago non era decisamente una minaccia in Standard, ma in Wild esisteva un cosiddetto Exodia Mage che faceva ampio uso della Missione. Il Druido invece, reduce dei buff del 18 agosto, era diventato molto forte e meritava sicuramente un nerf.
Tra i giocatori è serpeggiato del malcontento dopo il teaser dei nerf, perché il mazzo Pirate Dragon Warrior (il secondo miglior mazzo del momento) non è stato nerfato.
Buff
L’Attacco di 𝐀𝐠𝐚𝐦𝐚𝐠𝐠𝐚𝐧 sale da 8 a 9
Le statistiche di 𝐒𝐢𝐬𝐦𝐨𝐩𝐨𝐝𝐞 scende da 9 Mana 9/9 a 8 Mana 8/8
Le statistiche di 𝐋𝐞𝐯𝐢𝐚𝐭𝐚𝐧𝐨 𝐝𝐞𝐥 𝐓𝐞𝐫𝐫𝐨𝐫𝐞 passano da 9/6 a 8/8
Queste modifiche apparentemente casuali di servono per cambiare le offerte di Shokk, Tiranno della Giungla, la ricompensa della Missione La Catena Alimentare. I nuovi valori di Attacco non permetteranno più al Cacciatore di Rivenire un Agamaggan a costo 2.
Nerf
𝐋𝐚 𝐂𝐚𝐭𝐞𝐧𝐚 𝐀𝐥𝐢𝐦𝐞𝐧𝐭𝐚𝐫𝐞 è stata effettivamente nerfata dai “buff” di questa patch, e in via eccezionale i giocatori potranno disincantarla per il suo pieno costo in Polvere Aracana
𝐈𝐥 𝐂𝐨𝐝𝐢𝐜𝐞 𝐏𝐫𝐨𝐢𝐛𝐢𝐭𝐨 richiederà 8 Rinvieni per essere completata, invece di 7 (NdR: questa è la versione originale della carta, che era stata buffata nel 2025)
La Salute di 𝐑𝐚𝐠𝐧𝐞𝐭𝐭𝐨 sale da 3 a 2
Potete disincantare le carte nerfate non Vincolate per il loro pieno costo di Polvere Arcana per due settimane. Digitate “rimborso” nella barra di ricerca della collezione per metterle in evidenza.
Bilanciamenti in Arena e Battaglia
In Arena Guerriero e Cavaliere della Morte letteralmente spadroneggiavano sulle altre classi, quindi le percentuali di offerta delle loro carte più forti sono state ridimensionate e in alcuni casi azzerate (niente più Capitan Crowley e Divoramento Imminente da effetti di generazione casuale). Tutte le altre classi, tranne il Cacciatore di Demoni, hanno ricevuto un bonus all’offerta delle loro carte migliori.
In Battaglia invece c’è la lista di cambiamenti più lunga, ma sono praticamente tutti correttivi per riavvicinare tra di loro le strategie più forti e quelle più deboli.
Il nerf di Aragosta Gustosa (build Bestie) è stato parzialmente annullato
Buff per la build Demoni che punta a danneggiare se stessi
Buf per i potenziamenti delle Gemme del Sangue dei Verrospino
Buff generali per i Draghi, la build al momento considerata la peggiore
Nerf per Elementali e Naga
La lista completa dei cambiamenti è nelle note qui sotto.
Patchnote complete
Al momento non sono disponibili le note in italiano, quando saranno pubblicate le sostituiremo.
Patch 36.4.2 releases today with balance updates for Hearthstone, Arena, and Battlegrounds.
Hearthstone Updates
Dev Comment: Well met! Since the launch of the new Class Sets, we’ve been happy to see a diverse meta and continued experimentation across a wide range of decks. As a result, this patch is fairly small and focused on addressing a few gameplay patterns that have stood out as problematic.
We’ll continue monitoring how the meta develops, and we’ll make additional adjustments if needed. Thanks for playing, experimenting, and sharing your feedback with us.
The Food Chain
Dev Comment: We’re making a unique adjustment to The Food Chain by changing Shokk’s Discover pool. We wanted to remove Agamaggan as a Discover option because its ability to generate massive burst damage immediately after Shokk was played led to some of the deck’s most frustrating outcomes. To accomplish this, we’re increasing Agamaggan’s Attack so it no longer qualifies for Shokk’s Discover pool, while buffing Dread Leviathan and Seismopod so they do. These replacements tend to create slower, more defensive play patterns, reducing Shokk’s most explosive outcomes while preserving the deck’s identity. Overall, these changes are intended to be a net nerf to The Food Chain.
Agamaggan
Old: 8/9.
New: 9/9.
Dread Leviathan
Old: 9/6.
New: 8/8.
Seismopod
Old: [9 mana] 9/9.
New: [8 mana] 8/8.
Spiderling
Old: 1/3.
New: 1/2.
The Forbidden Sequence
Old: Quest Requirement: Discover 7 cards.
New: Quest Requirement: Discover 8 cards.
Dev Comment: While our standard dust refund policy only applies to cards that receive direct balance nerfs, this update includes changes intended to reduce the effectiveness of The Food Chain. As an exception, we’ll be offering a full dust refund for The Food Chain for a limited time. This exception should not be considered a change to our standard refund policy.
Accordingly, The Food Chain, Spiderling, and The Forbidden Sequence will be eligible for a full dust refund for two weeks following Patch 36.4.2.
Arena Updates
Dev Comment: We’ve been closely monitoring Arena performance and have found that several classes are struggling to keep pace with the field, while Warrior and Death Knight have emerged as clear performance outliers. In addition, a bug has prevented cards from the Escape from Violet Hold set from appearing in drafts as intended. That issue is being fixed with this update, and we’re also making targeted appearance rate adjustments to improve overall class balance.
With these adjustments, we’re increasing the appearance rates of cards that support underperforming archetypes. Our goal is to create a healthier drafting environment where a wider variety of strategies can thrive. We’ll continue monitoring Arena performance and make additional adjustments as needed.
The following cards will appear less often in Arena drafts.
Shadowflame Suffusion
Hook n’ Heave
Windpeak Wyrm
Captain Crowley
Torch
Bygone Echoes
Shadows of Yesterday
Increased Appearance Rates
The following cards will appear more often in Arena drafts.
Hunter
Ankylodon
Raptor-Nest Nurse
Ebonscale Scout
Stonetalon Striker
Carrier Whelp
Shadowed Informant
Whelp of the Infinite
Druid
Panther Mask
Seismopod
Lifebloom
Highborn Mentor
Warlock
Possessed Animancer
Asphyxiodon
Shrine of Twilight
Spire of Solitude
Mage
Sheep Mask
Tricksy Improviser
Breakout Architect
Wisprider
Spirit Gatherer
Paladin
Tyrannogill
Bitterbloom Knight
Flutterwing Guardian
Dragonscale Armaments
Shaman
Skywall Sentinel
Thunderquake
Stormfury
Tortotem
Priest
Ritual of Life
Soothsayer
Rogue
Costume Merchant
Deadly Bribe
Battlegrounds Updates
Dev Comment: In our last balance patch, we made broad changes across every minion type. This time, we’re focusing on the types at the top and bottom of the meta.
For Beasts, our nerf to Tasty Lobster landed a bit too hard, so we’re increasing its base buff to +2/+1 and moving Hoarding Hyena to Tavern Tier 4 to help the archetype compete.
Self-damage Demons have also been underperforming, so we’re making several buffs across the board, alongside a more experimental redesign to Eredar Escapist (which we’ll be keeping a close eye on).
Quilboars have been among the weakest minion types this season, so we’re increasing Blood Gem scaling to help them keep pace.
Finally, we’re giving Dragons a couple of modest buffs through Fire-forged Evoker and Mighty Dragonbreath to strengthen their late-game potential.
On the nerf side, our focus is primarily on Elementals and Naga. While both tribes have been highly popular, their overall power level hasn’t been dramatically out of line. Unleashed Mana Surge stood out as one of the strongest Tier 6 minions in the game and the clearest Elemental outlier, making it our target for this round of adjustments.
For Naga, Cagey Conjurer and Fauna Whisperer were the main offenders. Conjurer’s change is fairly straightforward, but Fauna presented a trickier challenge. Based on previous metas, changing it to affect only one minion would likely have been too severe, so instead we’re toning down Natural Blessing to reduce Fauna’s early tempo spikes.
While these nerfs are relatively light, our goal is that, combined with the buffs to Beasts, Demons, Quilboars, and Dragons, more minion types will feel both competitive and viable.
We don’t expect to make any major balance changes before the mid-season update, which we’ll be sharing more about soon.
The following have been removed from the Lesser Trinket pool:
Blessing Portrait
Copper Coil
Cowrie Necklace
Deathwhisper Sticker
Greater Trinket Pool Changes
Coral Spear has been removed from the Greater Trinket pool.
Lesser Trinket Cost-Only Changes
Cost Increases
Warcry Totem: 2 → 3
Splinter of Aurum: 2 → 3
Demonic Bloodletter: 2 → 3
Ominous Stone: 0 → 2
Herding Horn: 1 → 2
Wand of Divination: 0 → 1
Floating Candle Set: 3 → 4
Sellemental Portrait: 5 → 6
War Drum: 2 → 3
Chromatic Tear: 2 → 3
Cost Decreases
Bleeding Heart: 3 → 2
Kaleidoscope: 1 → 0
Jailer Sticker: 4 → 3
Glowing Gauntlet: 1 → 0
Ophidian Staff: 5 → 3
Spell-powered Wrench: 2 → 0
Minion Bait: 1 → 0
Pilgrimp Sticker: 2 → 1
Scraper Sticker: 4 → 2
Lucky Tabby: 1 → 0
Putricide Sticker: 2 → 1
Fish Portrait: 2 → 1
Emergency Gearblade: 2 → 0
Comfy Coffin: 3 → 1
Holy Mallet: 1 → 0
Dragon Skull: 3 → 2
Automaton Portrait: 1 → 0
Lesser Trinket Text Changes
Archaic Scroll
Old: After you cast 7 spells, get a random Naga. (7 left!)
New: After you cast 8 spells, get a random Naga. (8 left!)
Bubble Crown
Old: Once you cast 12 spells, your Tavern spells give an extra +4/+4. (12 left!)
New: Once you cast 14 spells, your Tavern spells give an extra +4/+4. (14 left!)
Gold Mallet
Old: At the end of your turn, give your minions +2/+1. (Improved by Golden minions you’ve played this game!)
New: At the end of your turn, give your minions +1/+1. (Improved by Golden minions you’ve played this game!)
Rune of Transmutation
Old: After you cast 15 spells, replace this with a random Greater Naga Trinket. (15 left!)
New: After you cast 18 spells, replace this with a random Greater Naga Trinket. (18 left!)
Stormcoil Sticker
Old: [Cost 0] After 8 friendly minions die, get a random Mech. (8 left!)
New: [Cost 1] After 6 friendly minions die, get a random Mech. (6 left!)
Lionfish Portrait
Old: Get a Lurking Lionfish. Whenever a friendly Beast attacks, give it +2/+2.
New: Get a Lurking Lionfish. Whenever a friendly Beast attacks, give it +4/+2.
Nomi Sticker
Old: After you play an Elemental, give Elementals in the Tavern +2/+2 this game.
New: After you play an Elemental, give Elementals in the Tavern +3/+2 this game.
Greater Trinket Cost-Only Changes
Cost Increases
Dramaloc Sticker: 5 → 6
Myrmidon Sticker: 1 → 3
Groundbreaker Portrait: 5 → 6
Multilayered Shield: 2 → 4
Honeycomb Ring: 1 → 4
Bassgill Portrait: 1 → 2
Ghastly Sticker: 3 → 4
Recycling Sticker: 3 → 5
Escapee Portrait: 6 → 7
Cost Decreases
Pocket Cyclone: 1 → 0
Pagle’s Fishing Rod: 4 → 3
Privateer Portrait: 5 → 4
Fancy Spellbook: 3 → 0
Dalaran Cheese Wheel: 1 → 0
Fridge Magnet: 4 → 1
Lightfeather Sticker: 1 → 0
Insurrectionist’s Blade: 3 → 2
Booty Bay Brew: 2 → 0
Wolfhead Flail: 5 → 4
Jailer Sticker: 4 → 3
Herald Sticker: 3 → 2
Ironforge Anvil: 4 → 1
Quilligraphy Set: 2 → 1
Reinforced Shield: 3 → 1
Greater Trinket Text Changes
Lava Lamp
Old: After you sell 6 minions, get a random Elemental. (6 left!)
New: After you sell 7 minions, get a random Elemental. (7 left!)
Nazjatar Postcard
Old: [Cost 7] After you play a Naga, get a random Spellcraft spell.
New: [Cost 2] After you play 2 Naga, get a random Spellcraft spell. (2 left!)
Baller Portrait
Old: [Cost 6] Get a Temperature Shift. After you play 10 Elementals, repeat this. (10 left!)
New: [Cost 5] Get a Temperature Shift. After you play 11 Elementals, repeat this. (11 left!)
All-Purpose Kibble
Old: [Cost 0] Whenever a friendly Beast attacks, give it +2 Attack and permanently improve this.
New: [Cost 2] Whenever a friendly Beast attacks, give it +3 Attack and permanently improve this.
Inductive Gyroblade
Old: At the end of your turn, get a 8/8 Magnetic Satellite. (Improved by each Tavern spell you’ve cast this turn!)
New: At the end of your turn, get a 12/12 Magnetic Satellite. (Improved by each Tavern spell you’ve cast this turn!)
Miniature Ship
Old: After you cast a Tavern spell, give your Pirates +2/+2.
New: After you cast a Tavern spell, give your Pirates +3/+3.
Trusty Crowbar
Old: Whenever you get a Pirate, give your left-most minion +12/+12.
New: Whenever you get a Pirate, give your left-most minion +16/+16.
Thaumaturgist Portrait
Old: Get a Thaumaturgists. Your Thaumaturgists’ Spellcrafts are permanent.
New: Get 2 Thaumaturgists. Your Thaumaturgists’ Spellcrafts are permanent.
Diego "Feriand" Pagano
About Author
Appassionato di mondi Blizzard da quando mise le mani su Warcraft III nel 2003. Nel 2014 è approdato nella Locanda di Hearthstone e nel 2015 nella redazione di BattleCraft.
Invece che arrivare a Leggenda o a 10.000 MMR, preferisce passare il suo tempo a chiacchierare con Bob e Harth Maltoforte.
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