Hearthstone

Patchnote di Hearthstone: bilanciamenti pre-BlizzCon

shokk cover

Il 12 settembre si avvicina, e con esso la BlizzCon e la finale del campionato del mondo di Hearthstone. In attesa delle novità che saranno annunciate in fiera (NdR: aspettatevi la nostra copertura!) è stata rilasciata la patch 36.4.2 che ha un ruolo preparatorio.

Ritocchi in Standard

A detta degli sviluppatori stessi, il meta attuale è variegato e prevalentemente in salute ma ci sono alcuni mazzi che hanno uno stile di gioco “problematico” e che va corretto.

Il primo è il mazzo Un’Goro Quest Hunter, non prevalentissimo in Standard ma capace di turni esplosivi dopo aver completato la Missione e Rinvenuto Agamaggan; anche il Mago non era decisamente una minaccia in Standard, ma in Wild esisteva un cosiddetto Exodia Mage che faceva ampio uso della Missione. Il Druido invece, reduce dei buff del 18 agosto, era diventato molto forte e meritava sicuramente un nerf.

Tra i giocatori è serpeggiato del malcontento dopo il teaser dei nerf, perché il mazzo Pirate Dragon Warrior (il secondo miglior mazzo del momento) non è stato nerfato.

Buff

  • L’Attacco di 𝐀𝐠𝐚𝐦𝐚𝐠𝐠𝐚𝐧 sale da 8 a 9
  • Le statistiche di 𝐒𝐢𝐬𝐦𝐨𝐩𝐨𝐝𝐞 scende da 9 Mana 9/9 a 8 Mana 8/8
  • Le statistiche di 𝐋𝐞𝐯𝐢𝐚𝐭𝐚𝐧𝐨 𝐝𝐞𝐥 𝐓𝐞𝐫𝐫𝐨𝐫𝐞 passano da 9/6 a 8/8

Queste modifiche apparentemente casuali di servono per cambiare le offerte di Shokk, Tiranno della Giungla, la ricompensa della Missione La Catena Alimentare. I nuovi valori di Attacco non permetteranno più al Cacciatore di Rivenire un Agamaggan a costo 2.

Nerf

  • 𝐋𝐚 𝐂𝐚𝐭𝐞𝐧𝐚 𝐀𝐥𝐢𝐦𝐞𝐧𝐭𝐚𝐫𝐞 è stata effettivamente nerfata dai “buff” di questa patch, e in via eccezionale i giocatori potranno disincantarla per il suo pieno costo in Polvere Aracana
  • 𝐈𝐥 𝐂𝐨𝐝𝐢𝐜𝐞 𝐏𝐫𝐨𝐢𝐛𝐢𝐭𝐨 richiederà 8 Rinvieni per essere completata, invece di 7 (NdR: questa è la versione originale della carta, che era stata buffata nel 2025)
  • La Salute di 𝐑𝐚𝐠𝐧𝐞𝐭𝐭𝐨 sale da 3 a 2

Potete disincantare le carte nerfate non Vincolate per il loro pieno costo di Polvere Arcana per due settimane. Digitate “rimborso” nella barra di ricerca della collezione per metterle in evidenza.

Bilanciamenti in Arena e Battaglia

In Arena Guerriero e Cavaliere della Morte letteralmente spadroneggiavano sulle altre classi, quindi le percentuali di offerta delle loro carte più forti sono state ridimensionate e in alcuni casi azzerate (niente più Capitan Crowley e Divoramento Imminente da effetti di generazione casuale). Tutte le altre classi, tranne il Cacciatore di Demoni, hanno ricevuto un bonus all’offerta delle loro carte migliori.

In Battaglia invece c’è la lista di cambiamenti più lunga, ma sono praticamente tutti correttivi per riavvicinare tra di loro le strategie più forti e quelle più deboli.

  • Il nerf di Aragosta Gustosa (build Bestie) è stato parzialmente annullato
  • Buff per la build Demoni che punta a danneggiare se stessi
  • Buf per i potenziamenti delle Gemme del Sangue dei Verrospino
  • Buff generali per i Draghi, la build al momento considerata la peggiore
  • Nerf per Elementali e Naga

La lista completa dei cambiamenti è nelle note qui sotto.

Patchnote complete

Al momento non sono disponibili le note in italiano, quando saranno pubblicate le sostituiremo.

Patch 36.4.2 releases today with balance updates for Hearthstone, Arena, and Battlegrounds.

Hearthstone Updates

Dev Comment: Well met! Since the launch of the new Class Sets, we’ve been happy to see a diverse meta and continued experimentation across a wide range of decks. As a result, this patch is fairly small and focused on addressing a few gameplay patterns that have stood out as problematic.

We’ll continue monitoring how the meta develops, and we’ll make additional adjustments if needed. Thanks for playing, experimenting, and sharing your feedback with us.

The Food Chain

  • Dev Comment: We’re making a unique adjustment to The Food Chain by changing Shokk’s Discover pool. We wanted to remove Agamaggan as a Discover option because its ability to generate massive burst damage immediately after Shokk was played led to some of the deck’s most frustrating outcomes. To accomplish this, we’re increasing Agamaggan’s Attack so it no longer qualifies for Shokk’s Discover pool, while buffing Dread Leviathan and Seismopod so they do. These replacements tend to create slower, more defensive play patterns, reducing Shokk’s most explosive outcomes while preserving the deck’s identity. Overall, these changes are intended to be a net nerf to The Food Chain.

Agamaggan

  • Old: 8/9.
  • New: 9/9.
WARLOCK_EDR_489_enUS_Agamaggan-115203_NORMAL.png

Dread Leviathan

  • Old: 9/6.
  • New: 8/8.
DEMONHUNTER_CATA_699_enUS_DreadLeviathan-123539_NORMAL.png

Seismopod

  • Old: [9 mana] 9/9.
  • New: [8 mana] 8/8.
DRUID_DINO_421_enUS_Seismopod-118617_NORMAL.png

Spiderling

  • Old: 1/3.
  • New: 1/2.
DRUID_JAIL_202_enUS_Spiderling-127946_NORMAL.png

The Forbidden Sequence

  • Old: Quest Requirement: Discover 7 cards.
  • New: Quest Requirement: Discover 8 cards.
MAGE_TLC_460_enUS_TheForbiddenSequence-118183_NORMAL.png

Dev Comment: While our standard dust refund policy only applies to cards that receive direct balance nerfs, this update includes changes intended to reduce the effectiveness of The Food Chain. As an exception, we’ll be offering a full dust refund for The Food Chain for a limited time. This exception should not be considered a change to our standard refund policy.

Accordingly, The Food Chain, Spiderling, and The Forbidden Sequence will be eligible for a full dust refund for two weeks following Patch 36.4.2.

Arena Updates 

Dev Comment:  We’ve been closely monitoring Arena performance and have found that several classes are struggling to keep pace with the field, while Warrior and Death Knight have emerged as clear performance outliers. In addition, a bug has prevented cards from the Escape from Violet Hold set from appearing in drafts as intended. That issue is being fixed with this update, and we’re also making targeted appearance rate adjustments to improve overall class balance.

With these adjustments, we’re increasing the appearance rates of cards that support underperforming archetypes. Our goal is to create a healthier drafting environment where a wider variety of strategies can thrive. We’ll continue monitoring Arena performance and make additional adjustments as needed.

Card Generation Pool Adjustments

The following cards have been removed from Arena’s random generation pools. 

  • Chow Down 
  • Captain Crowley 

Card Appearance Rate Adjustments

Decreased Appearance Rates 

The following cards will appear less often in Arena drafts. ‌ 

  • Shadowflame Suffusion 
  • Hook n’ Heave 
  • Windpeak Wyrm 
  • Captain Crowley 
  • Torch 
  • Bygone Echoes 
  • Shadows of Yesterday 

Increased Appearance Rates 

The following cards will appear more often in Arena drafts. 

Hunter 
  • Ankylodon 
  • Raptor-Nest Nurse 
  • Ebonscale Scout 
  • Stonetalon Striker 
  • Carrier Whelp 
  • Shadowed Informant 
  • Whelp of the Infinite 
Druid 
  • Panther Mask 
  • Seismopod 
  • Lifebloom 
  • Highborn Mentor 
Warlock 
  • Possessed Animancer 
  • Asphyxiodon 
  • Shrine of Twilight 
  • Spire of Solitude 
Mage 
  • Sheep Mask 
  • Tricksy Improviser 
  • Breakout Architect 
  • Wisprider 
  • Spirit Gatherer 
Paladin 
  • Tyrannogill 
  • Bitterbloom Knight 
  • Flutterwing Guardian 
  • Dragonscale Armaments 
Shaman 
  • Skywall Sentinel 
  • Thunderquake 
  • Stormfury 
  • Tortotem 
Priest 
  • Ritual of Life 
  • Soothsayer 
Rogue 
  • Costume Merchant 
  • Deadly Bribe 

Battlegrounds Updates

Dev Comment: In our last balance patch, we made broad changes across every minion type. This time, we’re focusing on the types at the top and bottom of the meta.

For Beasts, our nerf to Tasty Lobster landed a bit too hard, so we’re increasing its base buff to +2/+1 and moving Hoarding Hyena to Tavern Tier 4 to help the archetype compete.

Self-damage Demons have also been underperforming, so we’re making several buffs across the board, alongside a more experimental redesign to Eredar Escapist (which we’ll be keeping a close eye on).

Quilboars have been among the weakest minion types this season, so we’re increasing Blood Gem scaling to help them keep pace.

Finally, we’re giving Dragons a couple of modest buffs through Fire-forged Evoker and Mighty Dragonbreath to strengthen their late-game potential.

On the nerf side, our focus is primarily on Elementals and Naga. While both tribes have been highly popular, their overall power level hasn’t been dramatically out of line. Unleashed Mana Surge stood out as one of the strongest Tier 6 minions in the game and the clearest Elemental outlier, making it our target for this round of adjustments.

For Naga, Cagey Conjurer and Fauna Whisperer were the main offenders. Conjurer’s change is fairly straightforward, but Fauna presented a trickier challenge. Based on previous metas, changing it to affect only one minion would likely have been too severe, so instead we’re toning down Natural Blessing to reduce Fauna’s early tempo spikes.

While these nerfs are relatively light, our goal is that, combined with the buffs to Beasts, Demons, Quilboars, and Dragons, more minion types will feel both competitive and viable.

We don’t expect to make any major balance changes before the mid-season update, which we’ll be sharing more about soon.

We’ll see you in the Tavern!

Hero Changes

Armor Adjustments

Armor Decreases
  • Reno Jackson
    • Armor: 16 → 12
    • Duos Armor: 14 → 10
  • Inge, the Iron Hymn
    • Armor: 17 → 10
    • Duos Armor: 15 → 8
  • Cariel Roame
    • Armor: 14 → 10
    • Duos Armor: 14 → 8
  • Alexstrasza
    • Armor: 10 → 8
    • Duos Armor: 8 → 6
  • Zerek, Master Cloner
    • Armor: 18 → 12
    • Duos Armor: 16 → 10
  • Vanndar Stormpike
    • Armor: 12 → 10
    • Duos Armor: 10 → 8
  • Forest Lord Cenarius
    • Armor: 16 → 13
    • Duos Armor: 14 → 11
  • Sneed
    • Armor: 20 → 15
    • Duos Armor: 18 → 13
Armor Increases
  • Time Twister Chromie
    • Armor: 12 → 14
    • Duos Armor: 10 → 12
  • Dancin’ Deryl
    • Armor: 16 → 18
    • Duos Armor: 14 → 16
  • Heistbaron Togwaggle
    • Armor: 14 → 16
    • Duos Armor: 12 → 14
  • The Rat King
    • Armor: 12 → 14
    • Duos Armor: 10 → 12
  • Patches the Pirate
    • Armor: 18 → 19
    • Duos Armor: 16 → 17
  • Silas Darkmoon
    • Armor: 14 → 16
    • Duos Armor: 12 → 14
  • E.T.C., Band Manager
    • Armor: 14 → 16
    • Duos Armor: 12 → 14
  • Loh, the Living Legend
    • Armor: 17 → 19
    • Duos Armor: 15 → 17
  • Tras’tath, Soul Parasite
    • Armor: 10 → 15
    • Duos Armor: 10 → 13
  • Cap’n Hoggarr
    • Armor: 12 → 14
    • Duos Armor: 10 → 12
  • Scabbs Cutterbutter
    • Armor: 15 → 18
    • Duos Armor: 13 → 16
  • Xyrella
    • Armor: 12 → 14
    • Duos Armor: 10 → 12
  • Snake Eyes
    • Armor: 5 → 8
    • Duos Armor: 2 → 6
  • Y’Shaarj
    • Armor: 18 → 20
    • Duos Armor: 16 → 18
  • Kurtrus Ashfallen
    • Armor: 14 → 16
    • Duos Armor: 12 → 14
  • Infinite Toki
    • Armor: 10 → 15
    • Duos Armor: 8 → 13
  • Kael’thas Sunstrider
    • Armor: 16 → 18
    • Duos Armor: 14 → 16
  • Sindragosa
    • Armor: 7 → 10
    • Duos Armor: 5 → 8
  • Maiev Shadowsong
    • Armor: 17 → 18
    • Duos Armor: 15 → 17

Minion and Tavern Spell Changes

Minion Changes

Tasty Lobster

  • Old: 1/1. Deathrattle: Give a random friendly Beast +1/+1. Improve your future Tasty Lobsters.
  • New: 2/1. Deathrattle: Give a random friendly Beast +2/+1. Improve your future Tasty Lobsters.
HUNTER_BG36_202_enUS_TastyLobster-132796_NORMAL.png
HUNTER_BG36_202_G_enUS_TastyLobster-132797_GOLDEN.png

Hoarding Hyena

  • Old: [Tier 5] 5/6.
  • New: [Tier 4] 4/6.
HUNTER_BG36_210_enUS_HoardingHyena-133039_NORMAL.png
HUNTER_BG36_210_G_enUS_HoardingHyena-133040_GOLDEN.png

Goldrinn, the Great Wolf

  • Old: [Tier 6] 8/8. Deathrattle: Your Beasts have +8/+8 until next turn.
  • New: [Tier 5] 7/7. Deathrattle: Your Beasts have +7/+7 until next turn.
HUNTER_BGS_018_enUS_GoldrinntheGreatWolf-59955_NORMAL.png
HUNTER_TB_BaconUps_085_enUS_GoldrinntheGreatWolf-59956_GOLDEN.png

Lurking Leviathan

  • Old: 3/8. Whenever you summon a Beast, give it +2 Attack and improve this permanently.
  • New: 3/9. Whenever you summon a Beast, give it +3 Attack and improve this permanently.
HUNTER_BG35_602_enUS_LurkingLeviathan-130711_NORMAL.png
HUNTER_BG35_602_G_enUS_LurkingLeviathan-130712_GOLDEN.png

Eredar Escapist

  • Old: 6/6. After your hero takes 3 damage, cast Shiny Ring. (3 left!)
  • New: 6/8. After your hero takes 4 damage, get a copy of Corrupted Cupcakes. (4 left!)
WARLOCK_BG36_733_enUS_EredarEscapist-133028_NORMAL.png
WARLOCK_BG36_733_G_enUS_EredarEscapist-133029_GOLDEN.png

Soul Rewinder

  • Old: 4/1. After your hero takes damage, rewind it and give this +1 Health.
  • New: 4/2. After your hero takes damage, rewind it and give this +2 Health.
WARLOCK_BG26_174_enUS_SoulRewinder-100949_NORMAL.png
WARLOCK_BG26_174_G_enUS_SoulRewinder-100950_GOLDEN.png

Ashen Corruptor

  • Old: 5/6. After your hero takes damage, rewind it and give minions in the Tavern +1/+1 this turn.
  • New: 6/6. After your hero takes damage, rewind it and give minions in the Tavern +2/+2 this turn.
WARLOCK_BG32_873_enUS_AshenCorruptor-121687_NORMAL.png
WARLOCK_BG32_873_G_enUS_AshenCorruptor-121688_GOLDEN.png

Tichondrius

  • Old: 3/3. After your hero takes damage, give your Demons +3/+3.
  • New: 4/4. After your hero takes damage, give your Demons +4/+4.
WARLOCK_BG26_523_enUS_Tichondrius-99228_NORMAL.png
WARLOCK_BG26_523_G_enUS_Tichondrius-99229_GOLDEN.png

Malchezaar, Prince of Dance

  • Old: 2/1.
  • New: 4/3.
WARLOCK_BG26_524_enUS_MalchezaarPrinceofDance-99199_NORMAL.png
WARLOCK_BG26_524_G_enUS_MalchezaarPrinceofDance-99220_GOLDEN.png

Devout Hellcaller

  • Old: 2/2. After another friendly Demon deals damage, gain +1/+2 permanently.
  • New: 4/4. After another friendly Demon deals damage, gain +2/+2 permanently.
WARLOCK_BG33_155_enUS_DevoutHellcaller-122586_NORMAL.png
WARLOCK_BG33_155_G_enUS_DevoutHellcaller-122587_GOLDEN.png

Bronze Timewalker

  • Old: 2/9.
  • New: 4/5.
WARRIOR_BG36_242_enUS_BronzeTimewalker-132955_NORMAL.png
WARRIOR_BG36_242_G_enUS_BronzeTimewalker-132956_GOLDEN.png

Fire-forged Evoker

  • Old: 8/5. Start of Combat: Give your Dragons +2/+1. Improves permanently after you cast a Tavern spell.
  • New: 8/6. Start of Combat: Give your Dragons +2/+2. Improves permanently after you cast a Tavern spell.
WARRIOR_BG32_822_enUS_Fire-forgedEvoker-120301_NORMAL.png
WARRIOR_BG32_822_G_enUS_Fire-forgedEvoker-120302_GOLDEN.png

Unleashed Mana Surge

  • Old: 6/5. After you play an Elemental, give your Elementals +4/+4.
  • New: 6/9. After you play an Elemental, give your Elementals +2/+3.
MAGE_BG32_846_enUS_UnleashedManaSurge-120674_NORMAL.png
MAGE_BG32_846_G_enUS_UnleashedManaSurge-120675_GOLDEN.png

Utility Drone

  • Old: 4/6. At the end of your turn, give your minions +4/+4 for each Magnetization they have.
  • New: 4/5. At the end of your turn, give your minions +4/+5 for each Magnetization they have.
PALADIN_BG26_152_enUS_UtilityDrone-98588_NORMAL.png
PALADIN_BG26_152_G_enUS_UtilityDrone-98591_GOLDEN.png

Sanguine Champion

  • Old: 9/3. Battlecry and Deathrattle: Your Blood Gems give an extra +1/+1 this game.
  • New: 9/4. Battlecry and Deathrattle: Your Blood Gems give an extra +2/+1 this game.
DRUID_BG23_017_enUS_SanguineChampion-80755_NORMAL.png
DRUID_BG23_017_G_enUS_SanguineChampion-80773_GOLDEN.png

Sanguine Refiner

  • Old: 2/8. Rally: Your Blood Gems give an extra +1/+1 this game.
  • New: 3/8. Rally: Your Blood Gems give an extra +1/+2 this game.
DRUID_BG33_885_enUS_SanguineRefiner-122566_NORMAL.png
DRUID_BG33_885_G_enUS_SanguineRefiner-122567_GOLDEN.png

Prodigious Tusker

  • Old: 1/3.
  • New: 2/5.
DRUID_BG33_430_enUS_ProdigiousTusker-122098_NORMAL.png
DRUID_BG33_430_G_enUS_ProdigiousTusker-122099_GOLDEN.png

Fearless Foodie

  • Old: [Tier 4]
  • New: [Tier 3]
DRUID_BG30_123_enUS_FearlessFoodie-113154_NORMAL.png
DRUID_BG30_123_G_enUS_FearlessFoodie-113155_GOLDEN.png

Jailbird Juggernaut

  • Old: Rally: Summon a Golem with stats equal to this minion’s Blood Gems to attack the target first. (0/0)
  • New: Rally: Summon a Golem with this minion’s stats to attack the target first.
DRUID_BG36_333_enUS_JailbirdJuggernaut-132636_NORMAL.png
DRUID_BG36_333_G_enUS_JailbirdJuggernaut-132637_GOLDEN.png

Private Investigator

  • Old: 2/4. Activate (1): Gain 3 Gold next turn.
  • New: 5/6. Activate (1): Gain 2 Gold next turn.
ROGUE_BG36_509_enUS_PrivateInvestigator-132318_NORMAL.png
ROGUE_BG36_509_G_enUS_PrivateInvestigator-132319_GOLDEN.png

Cagey Conjurer

  • Old: [Tier 3]
  • New: [Tier 4]
DEMONHUNTER_BG36_508_enUS_CageyConjurer-132316_NORMAL.png
DEMONHUNTER_BG36_508_G_enUS_CageyConjurer-132317_GOLDEN.png

Forsaken Weaver

  • Old: 3/10. After you cast a Tavern spell, your Undead have +2 Attack this game (wherever they are).
  • New: 3/8. After you cast a Tavern spell, your Undead have +3 Attack this game (wherever they are).
DEATHKNIGHT_BG34_692_enUS_ForsakenWeaver-126733_NORMAL.png
DEATHKNIGHT_BG34_692_G_enUS_ForsakenWeaver-126734_GOLDEN.png

Drustfallen Butcher

  • Old: 2/9. Avenge (4): Get a Butchering.
  • New: 2/7. Avenge (3): Get a Butchering.
DEATHKNIGHT_BG32_324_enUS_DrustfallenButcher-120104_NORMAL.png
DEATHKNIGHT_BG32_324_G_enUS_DrustfallenButcher-120105_GOLDEN.png

Tyrael

  • Old: Activate (2): Set another minion’s stats to 50/50.
  • New: Activate (1): Set another minion’s stats to 50/50.
NEUTRAL_BG36_356_enUS_Tyrael-133438_NORMAL.png
NEUTRAL_BG36_356_G_enUS_Tyrael-133439_GOLDEN.png

Tavern Spell Pool Changes

Sanctify has been removed from the Tavern Spell Pool.

Tavern Spell Changes

Mighty Dragonbreath

  • Old: Give your minions +2/+1. Repeat for your Dragons. Repeat for your minions with Divine Shield.
  • New: Give your minions +3/+2. Repeat for your Dragons. Repeat for your minions with Divine Shield.
NEUTRAL_BG36_246_enUS_MightyDragonbreath-132995_NORMAL.png

Natural Blessing

  • Old: [Cost 4] Choose a minion. Give all minions that share a type with it +3/+3.
  • New: [Cost 2] Choose a minion. Give all minions that share a type with it +2/+1.
NEUTRAL_BG28_845_enUS_NaturalBlessing-104472_NORMAL.png

Trinket Changes

Trinket Pool Changes

Lesser Trinket Pool Changes

The following have been removed from the Lesser Trinket pool:

  • Blessing Portrait
  • Copper Coil
  • Cowrie Necklace
  • Deathwhisper Sticker
Greater Trinket Pool Changes

Coral Spear has been removed from the Greater Trinket pool.

Lesser Trinket Cost-Only Changes

Cost Increases
  • Warcry Totem: 2 → 3
  • Splinter of Aurum: 2 → 3
  • Demonic Bloodletter: 2 → 3
  • Ominous Stone: 0 → 2
  • Herding Horn: 1 → 2
  • Wand of Divination: 0 → 1
  • Floating Candle Set: 3 → 4
  • Sellemental Portrait: 5 → 6
  • War Drum: 2 → 3
  • Chromatic Tear: 2 → 3
Cost Decreases
  • Bleeding Heart: 3 → 2
  • Kaleidoscope: 1 → 0
  • Jailer Sticker: 4 → 3
  • Glowing Gauntlet: 1 → 0
  • Ophidian Staff: 5 → 3
  • Spell-powered Wrench: 2 → 0
  • Minion Bait: 1 → 0
  • Pilgrimp Sticker: 2 → 1
  • Scraper Sticker: 4 → 2
  • Lucky Tabby: 1 → 0
  • Putricide Sticker: 2 → 1
  • Fish Portrait: 2 → 1
  • Emergency Gearblade: 2 → 0
  • Comfy Coffin: 3 → 1
  • Holy Mallet: 1 → 0
  • Dragon Skull: 3 → 2
  • Automaton Portrait: 1 → 0

Lesser Trinket Text Changes

Archaic Scroll

  • Old: After you cast 7 spells, get a random Naga. (7 left!)
  • New: After you cast 8 spells, get a random Naga. (8 left!)

Bubble Crown

  • Old: Once you cast 12 spells, your Tavern spells give an extra +4/+4. (12 left!)
  • New: Once you cast 14 spells, your Tavern spells give an extra +4/+4. (14 left!)

Gold Mallet

  • Old: At the end of your turn, give your minions +2/+1. (Improved by Golden minions you’ve played this game!)
  • New: At the end of your turn, give your minions +1/+1. (Improved by Golden minions you’ve played this game!)

Rune of Transmutation

  • Old: After you cast 15 spells, replace this with a random Greater Naga Trinket. (15 left!)
  • New: After you cast 18 spells, replace this with a random Greater Naga Trinket. (18 left!)

Stormcoil Sticker

  • Old: [Cost 0] After 8 friendly minions die, get a random Mech. (8 left!)
  • New: [Cost 1] After 6 friendly minions die, get a random Mech. (6 left!)

Lionfish Portrait

  • Old: Get a Lurking Lionfish. Whenever a friendly Beast attacks, give it +2/+2.
  • New: Get a Lurking Lionfish. Whenever a friendly Beast attacks, give it +4/+2.

Nomi Sticker

  • Old: After you play an Elemental, give Elementals in the Tavern +2/+2 this game.
  • New: After you play an Elemental, give Elementals in the Tavern +3/+2 this game.

Greater Trinket Cost-Only Changes

Cost Increases
  • Dramaloc Sticker: 5 → 6
  • Myrmidon Sticker: 1 → 3
  • Groundbreaker Portrait: 5 → 6
  • Multilayered Shield: 2 → 4
  • Honeycomb Ring: 1 → 4
  • Bassgill Portrait: 1 → 2
  • Ghastly Sticker: 3 → 4
  • Recycling Sticker: 3 → 5
  • Escapee Portrait: 6 → 7
Cost Decreases
  • Pocket Cyclone: 1 → 0
  • Pagle’s Fishing Rod: 4 → 3
  • Privateer Portrait: 5 → 4
  • Fancy Spellbook: 3 → 0
  • Dalaran Cheese Wheel: 1 → 0
  • Fridge Magnet: 4 → 1
  • Lightfeather Sticker: 1 → 0
  • Insurrectionist’s Blade: 3 → 2
  • Booty Bay Brew: 2 → 0
  • Wolfhead Flail: 5 → 4
  • Jailer Sticker: 4 → 3
  • Herald Sticker: 3 → 2
  • Ironforge Anvil: 4 → 1
  • Quilligraphy Set: 2 → 1
  • Reinforced Shield: 3 → 1

Greater Trinket Text Changes

Lava Lamp

  • Old: After you sell 6 minions, get a random Elemental. (6 left!)
  • New: After you sell 7 minions, get a random Elemental. (7 left!)

Nazjatar Postcard

  • Old: [Cost 7] After you play a Naga, get a random Spellcraft spell.
  • New: [Cost 2] After you play 2 Naga, get a random Spellcraft spell. (2 left!)

Baller Portrait

  • Old: [Cost 6] Get a Temperature Shift. After you play 10 Elementals, repeat this. (10 left!)
  • New: [Cost 5] Get a Temperature Shift. After you play 11 Elementals, repeat this. (11 left!)

All-Purpose Kibble

  • Old: [Cost 0] Whenever a friendly Beast attacks, give it +2 Attack and permanently improve this.
  • New: [Cost 2] Whenever a friendly Beast attacks, give it +3 Attack and permanently improve this.

Inductive Gyroblade

  • Old: At the end of your turn, get a 8/8 Magnetic Satellite. (Improved by each Tavern spell you’ve cast this turn!)
  • New: At the end of your turn, get a 12/12 Magnetic Satellite. (Improved by each Tavern spell you’ve cast this turn!)

Miniature Ship

  • Old: After you cast a Tavern spell, give your Pirates +2/+2.
  • New: After you cast a Tavern spell, give your Pirates +3/+3.

Trusty Crowbar

  • Old: Whenever you get a Pirate, give your left-most minion +12/+12.
  • New: Whenever you get a Pirate, give your left-most minion +16/+16.

Thaumaturgist Portrait

  • Old: Get a Thaumaturgists. Your Thaumaturgists’ Spellcrafts are permanent.
  • New: Get 2 Thaumaturgists. Your Thaumaturgists’ Spellcrafts are permanent.



Diego "Feriand" Pagano

About Author

Appassionato di mondi Blizzard da quando mise le mani su Warcraft III nel 2003. Nel 2014 è approdato nella Locanda di Hearthstone e nel 2015 nella redazione di BattleCraft. Invece che arrivare a Leggenda o a 10.000 MMR, preferisce passare il suo tempo a chiacchierare con Bob e Harth Maltoforte.

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