Reforged: arrivati i primi aggiustamenti

Scritto da Enrico "Xly" Favaro - 8 Febbraio 2020 alle 18:00

Le prime settimane per Warcraft III Reforged non sono state facili: tra molte polemiche e alcuni problemi, la remastered del Classico RTS Blizzard ha ricevuto negli scorsi giorni la sua prima patch.

Questa non affronta le problematiche sollevate dagli appassionati, ma dà un segnale chiaro: Blizzard sta lavorando su Reforged per renderlo migliore e all’altezza delle aspettative dei suoi fan. Nel frattempo la patch 1.32.1 risolve numerosi bug, tra cui alcuni glitch grafici e problemi con le partite personalizzate.
Un primo passo in attesa delle patch più corpose che dovrebbero andare ad aggiungere le Classifiche ed i Clan, come promesso da Blizzard stessa.

Warcraft III: Reforged Patch Notes
Version 1.32.1
February 6, 2020

Changes and Bug Fixes

  • Campaign
    • Players should no longer be met with a “defeat” screen after loading into a mission.
    • Audio levels for some dialogue have been adjusted.
    • The animations, triggers, and cameras for some cutscenes have been tweaked.
    • Disconnecting or logging out will no longer change the save file folder.
    • Fixed a number of issues that would block progression or not give credit for completing missions.
      Developer’s note: Updating a map for these types of fixes invalidates prior saves. This is similar to how replays from prior game client versions no longer work. Campaign progress will not be lost.
  • Custom Games
    • Multiboards should no longer crash custom games.
    • Joining lobbies for the same map no longer creates duplicate versions of the map.
      Developer’s note: This also resolves disconnects from improper map names.
  • Gameplay
    • The rendering of Classic mode has been updated.
    • Resolved an issue with hitching when constructing buildings or training units for the first time.
    • Fixed Ziggurat upgrade animation in Reforged mode.
    • Adjusted animations and portraits for multiple units and buildings.
    • Units completing training while off-screen again have voices.
    • Starting locations are again obscured by the fog of war.
  • Interface
    • Whispers now include the name of the sender.
    • Locale settings for audio and subtitles can now be adjusted independently in Battle .net prior to launching the game.
    • Non-Latin glyphs no longer overlap.
    • A tooltip now displays when hovering over truncated text.
    • Chat keeps up with the latest messages.
    • Heroes on the match results screen are now contained by boundaries.
    • All menus are now distinct between Classic and Reforged graphic settings.
      Developer’s note: We’ve implemented a temporary solution to better inform whether you are playing in Reforged or Classic mode, by applying a sepia tone to the background images for Classic.

0 Commenti
Inline Feedbacks
Vedi tutti i commenti