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Hotfix per WoW: i nuovi buff ai tank non funzioneranno in PvP

Scritto da Davide "Grallen" Fontemaggi - 30 Marzo 2021 alle 9:39

Il Community Manager Kaivax ha aggiornato gli hotfix che saranno attivi da domani mercoledì 31 marzo, che vedono i danni fisici subiti dai Difensori ridotti del 10%, specificando che tali cambiamenti non funzioneranno in PvP.

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MARCH 26, 2021

Classes

  • Improved the auto-targeting of player spells that are intended to avoid out-of-combat enemies. This hotfix includes further enhancements to the 9.0.5. changes that reduced spells pulling extra enemies.
  • Death Knight
    • Blood
      • [With regional restarts] Veteran of the Third War (Rank 2) now also reduces all damage taken by 10% in non-PvP situations.
  • Demon Hunter
    • Vengeance
      • [With regional restarts] Fixed an issue where both the Havoc and Vengeance versions of Demonic Wards were being applied to Vengeance Demon Hunters.
      • [With regional restarts] Fixed an issue where the Havoc version of Shattered Souls was being applied to Vengeance Demon Hunters.
      • [With regional restarts] Demonic Wards (Rank 1) damage reduction increased to 10% (was 5%) in non-PvP situations.
  • Druid
    • Guardian
      • [With regional restarts] Ursine Adept now also reduces all damage taken by 10% in non-PvP situations.
  • Monk
    • Brewmaster
      • [With regional restarts] Brewmaster’s Balance now also reduces all damage taken by 10% in non-PvP situations.
  • Paladin
    • Protection
      • [With regional restarts] New Passive: Aegis of Light – All damage taken reduced by 10% in non-PvP situations.
  • Warlock
    • Demonic Circle, Grimoire: Felguard (Talent), Mortal Coil (Talent), and Summon Infernal will no longer be placed on a very long cooldown when interrupted and affected by a Death Knight’s Heartstop Aura or Delirium.
  • Warrior
    • Protection
      • [With regional restarts] Vanguard now also reduces all damage taken by 10% in non-PvP situations.

Items and Rewards

  • Soul Ash no longer has a cap on the amount that can be held at one time.

Quests

  • Fixed an issue where players who died on the final stage of the Tyrande’s Ascension scenario during the quest “In Darkest Night” would release to the incorrect location.
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