Copertina

Blizzard ha annunciato nuovi hotfix che vedono delle nuove limitazioni di azioni che si possono fare al minuto all’asta, eccetto l’annullamento delle medesime, e ora sarà più facile trovare il quarto grado delle essenze di Azerite dalle casse delle reputazioni Resistenza di Bullonaccio, Ankoan Lamaonda, Rajani e Coalizione di Uldum.

Il Community Manager Kaivax è intervenuto sul Forum Ufficiale annunciando il ban di 74.000 account per uso di bot o di programmi che vanno contro i termini di uso del gioco. Kaivax si è soffermato sulle modalità di ban e del lavoro che c’è dietro prima di intervenire in maniera così drastica e delle verifiche effettuate da programmi automatici e persone dello staff e ringrazia per le segnalazioni fatte dai giocatori.

June 17, 2020

Auction House

  • Significantly relaxed the throttle on all Auction House operations except canceling auctions.

Items and Rewards

  • Heart of Azeroth
    • Acquiring Rustbolt Resistance, Ankoan/Unshackled, Rajani, and Uldum Accord Paragon caches now increases your chance to receive the Rank 4 Essences associated with those reputations.
    • The achievements Azerite AdmiralExpert Expeditioner, and Expedition Leader now increase your chance to receive Rank 4 of the Worldvein Resonance Essence from Island Expeditions.

WoW Classic

  • Resolved an issue with Mind Control between teams of the same faction in War Games.

We’ve recently completed a round of actions against players who were found to be cheating in World of Warcraft.

We rarely communicate publicly about this, because we’ve found that describing our sources and methods can make it easier for malicious actors to work around them, but we feel that it’s worthwhile to expand on the subject today, as many players have recently asked us for more details.

Including today’s actions, over the last month in the Americas, Oceania, and Europe regions, we’ve closed or suspended over 74,000 WoW accounts that were found to be in violation of our End-User License Agreement 41. The majority of these were found to be using gameplay automation tools, typically to farm resources or kill enemies much more efficiently than legitimate players can.

While today’s suspensions were applied in a batch (often referred to as a “banwave”), it is a top priority for us to identify accounts that are botting and remove them. Our team works around the clock, every day of the week, and many of the suspensions and account closures over the last few months have gone out in the middle of the night, or on weekends.

Like you, we play World of Warcraft. We understand what it’s like to spot a player in-game who appears to be botting. We always want to eliminate the botting player, if it can be proved that they are indeed cheating. And that raises a big difficulty in addressing this issue – we have to prove to ourselves that the accused player is not a person who’s actually controlling a character with their hands on a keyboard.

We use powerful systems to determine if the suspected player is using an identifiable cheat, and our heuristics (which we do not outline publicly) are constantly improving and evolving. But when we examine a suspect and these measurements aren’t out of line, we have to manually gather evidence against the accused player, which can be very time consuming and complex. It’s worthwhile though, because we never want to take action against a legitimate player.

Yes, there have been cases where a legitimate player appeared (to another player) to be botting. In those cases, where a legitimate player is reported and then cleared of wrongdoing, it can be very frustrating to the reporting player to again see what they think is a bot. We’ve also seen examples where the reported player was caught exploiting the game, and was removed from the game, and then quickly returned to doing the same thing on a new account with the same character name. That’s an infuriating sight for the players who initially reported it. We greatly appreciate your reports, and we understand how you feel about this.

We’re ultimately working to unravel a challenging circumstance. Real money trading drives third parties to put an enormous amount of effort into circumventing our detection systems. As much as this is a very high priority for us, it is the only priority for profit-driven botting organizations. The bans we issue are simply a cost of doing business for them.

We’re working on further improvements to every part of the game that might address cheating issues more swiftly and completely, and we’ll continue to let you know as those next steps are taken.

Thank you very much for your feedback on these issues, and thank you for your reports!

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