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Patch 9.0.5: cambiamenti per Congreghe, Classi e Avventurieri

Scritto da Davide "Grallen" Fontemaggi - 24 Febbraio 2021 alle 16:30

Il Community Manager Kaivax ha aggiornato le patch note del PTR della 9.0.5 (la cui uscita è prevista per marzo) e oltre ai cambiamenti già annunciati si sono aggiunti:

  • Aggiunti oggetti che semplificano la reputazione con La Corte delle Braci.
  • Aggiunto un potere d’animum per chi ha la congrega Silfi della Notte a Torgast e nerf per il potere d’animum Inerzia Infuocata del Guerriero.
  • Aggiunti i cambiamenti ai Campi di Battaglia Ashran, Isola della Conquista e Lungoinverno, già precedentemente annunciati dal Community Manager Linxy, e nerf per le classi Mago e Cavaliere della morte e un piccolo buff per il Paladino Sacro e Protezione in PvP.
  • Potenziamenti e cambiamenti per alcuni leggendari delle classi Druido, Cacciatore, Paladino e Sciamano.
  • Ridisegnato e potenziato l’incantesimo Forgiatura della Carne della congrega Necrosignori e nerf al condotto del Paladino Lucidità Risonante in PvP.
  • Buff per le classi Cacciatore Affinità Animale e Stregone Demonologia.
  • Vari buff e potenziamenti per gli avventurieri del Tavolo di Comando delle quattro congreghe.

Vi lasciamo con tutti i bluepost originali e cosa ne pensate di questi cambiamenti?

Covenants

  • Venthyr
    • The Ember Court
      • Permanent RSVPs
        • Guests who you have reached Best Friend status with now give you a permanent RSVP.
        • The Permanent RSVP will allow all characters on your account to invite that guest to future Ember Courts without completing their RSVP quest again.
      • Temel in Sinfall now sells a Bind on Account book at Exalted with the Ember Court. The book will teach your Dredger Butler how to handle the Cleanup and Restocking quests that follow the Ember Courts.
      • One-time reputation items from Temel and Lady Ilinca will no longer appear once learned.
      • Droman Aliothe’s RSVP no longer requires players to venture to Bastion and Maldraxxus for items.

Torghast, Tower of the Damned

  • Anima Powers
    • Night Fae
      • New Anima Power: Frigid Wildseed (Epic) – Activating Soulshape stuns enemies within 12 yards of the departure and destination location for 6 seconds. Can be obtained 1 time.
    • Warrior
      • Smoldering Inertia damage bonus decreased to 100% (was 200%) and the duration increased to 6 seconds (was 4 seconds).

Player versus Player

  • Battlegrounds
    • Ashran
      • Maximum player count per faction is now 35 (was 30).
      • Starting reinforcements are now 175 (was 150).
      • To allow both factions to have easier access to Star Root Tubers and Song Flowers, both these tasty treats will now spawn alongside each other in the Dark Woods and Root Den.
      • Artifact Fragment cost to summon Kronus and Fangrall reduced to 1500 (was 3000).
      • Horde and Alliance tower mages are now worth 30 Reinforcements when slain (was 50).
      • Horde and Alliance tower mages have had their spells adjusted:
        • Rylai Crestfall – Alliance Tower Mage
          • Northrend Winds now deals 15% of the target’s maximum health in Frost damage.
          • Frostbolt now deals 8% of the target’s maximum health in Frost damage.
          • Frostbolt Volley now deals 15% of the target’s maximum health in Frost damage.
          • No longer casts Mass Polymorph.
        • Jeron Emberfall – Horde Tower Mage
          • Fireball now deals 8% of the target’s maximum health in Fire damage.
          • Combustion Nova now deals 15% of the target’s maximum health in Fire damage.
          • Ignite now deals 1% of the target’s maximum health in Fire damage.
          • Living Bomb initial spell now deals 5% of the target’s maximum health in Fire damage.
          • Living Bomb explosion now deals 15% of the target’s maximum health in Fire damage.
          • Living Bomb no longer causes a knockback when exploding.
          • Magma Blast cast by Jeron’s summoned Lava Fury now deals 5% of the target’s maximum health in Fire damage.
    • Isle of Conquest
      • Glaive Thrower health has been increased by 40%.
      • Alliance and Horde Commander health increased by 50%.
      • Demolisher health increased by 25%.
      • Catapult health increased by 100%.
      • The amount of siege damage required to break down keep walls has been increased by 20%.
    • Wintergrasp
      • Broken Temple and Sunken Ring Workshops are now controlled by the attacking team when the battle starts.
      • Wintergrasp Wall, Wintergrasp Fortress Wall, and Wintergrasp Fortress Gate health has been reduced by 20%.
      • Destroying Towers reduces match time by 8 minutes (was 5 minutes).
      • Siege Engine’s Steam Rush ability deals 20-35% of a player’s health (was 30-45%).
      • Demolisher’s Hurl Boulder ability deals 20-25% of a player’s health (was 36%).
      • Demolishers will now more consistently deal siege damage when striking fortress walls and towers.
      • After 5 minutes, all players in the battleground who do not have a rank (including players who join late) will now be granted the rank of Corporal.
  • Classes
    • Death Knight
      • Removed the stun when summoning the temporary ghoul version of Raise Dead (Rank 1) in PvP.
    • Mage
      • Ice Form (PvP Talent) is no longer on the global cooldown to match Icy Veins, the ability it replaces.
    • Paladin
      • Holy
        • Ultimate Sacrifice (PvP Talent) now causes Blessing of Sacrifice to last 6 seconds in addition to its existing effects.
      • Protection
        • Steed of Glory (PvP Talent) will now grant immunity to roots and snares only (was all crowd controlling effects).

Items and Rewards

  • Legendary Items
    • Druid
      • Cat-Eye Curio now restores 30% Energy (was 25%).
    • Hunter
      • Dire Command now has a 30% chance to trigger (was 20%).
      • Rylakstalker’s Piercing Fangs critical damage increased to 35% (was 20%).
    • Paladin
      • Holy
        • Shadowbreaker, Dawn of the Sun buff duration increased to 8 seconds (was 6 seconds).
        • Maraad’s Dying Breath’s healing bonus to Light of the Martyr no longer increases self-damage taken. Additionally, Maraad’s Dying Breath now causes all Light of the Martyr self-damage to be dealt over 5 seconds.
      • Protection
        • The Ardent Protector’s Sanctum has been redesigned – When Ardent Defender saves you from death, it restores 40% additional health. When Ardent Defender expires without saving you from death, its remaining cooldown is reduced by 40% (was 60 seconds).
      • Retribution
        • Final Verdict damage has been increased by 15%.
    • Shaman
      • Elemental
        • Echoes of Great Sundering now causes Earthquake to deal 120% additional damage (was 175%).

Covenants

  • Necrolord
    • Fleshcraft has been redesigned – Form a shield of flesh and bone over 3 seconds (was 4 seconds) that absorbs damage equal to 40% of your maximum health for 2 minutes. While channeling, your damage taken is reduced by 20%. Passive effect – Moving near an enemy’s corpse consumes their essence to reduce Fleshcraft’s cooldown by 1 second.
  • Classes
    • Paladin
      • Conduits
        • The extra spells from Ringing Clarity (Kyrian) now have a longer delay between hits. Additionally, area-of-effect Judgment hits from Divine Toll are no longer reduced by 25% in PvP, and Judgment triggered from Ringing Clarity is reduced by 25% in PvP.
        • Retribution
          • Virtuous Command no longer plays an attack animation when it triggers.

Added these new Class notes for today’s build:

Classes

  • Hunter
    • Beast Mastery
      • Spitting Cobra (Talent) damage is increased by 260%.
  • Warlock
    • Curse of Tongues now lasts 1 minute (was 30 seconds) and lasts 20 seconds against enemy players (was 12 seconds).
    • Demonology
      • Call Dreadstalkers attack power increased by 10%, and Dreadbite and Dreadlash damage increased by 10%.

Adventures

  • Kyrian Covenant Companions
    • Kyrian Phalanx health increased by 16%.
      • Developers’ note: Phalanxes still feel underpowered relative to Halberdiers, so giving them some additional durability to allow them to fill the tank role before players have maxed out their roster.
  • Necrolord Covenant Companions
    • Fixed an issue where Bonesmith Heirmir Serrated Shoulder Blades weren’t inflicting damage back to the enemy.
    • Maldraxxus Plaguesinger’s Plague Song has been redesigned – Plague Song now deals damage to ranged enemies every round.
    • Rencissa the Dynamo spell effectiveness increased by 40%.
    • Assembler Xertora spell effectiveness increased by 10%.
    • Rattlebag spell effectiveness increased by 20%.
      • Developers’ note: We fixed a few issues where some Necrolord Covenant Companions weren’t dealing damage reliably. Additionally, a few companions have received an improvement that fits with their purpose.
  • Night Fae Covenant Companions
    • Qadarin spell effectiveness increased by 24%.
    • Blisswing’s damage reduction now correctly applies to enemies.
    • Yira’liya health increased by 16% and spell effectiveness increased by 50%.
    • Duskleaf health increased by 20% and spell effectiveness increased by 25%.
    • Lloth’wellyn health increased by 33% and ability damage increased by 25%.
      • Developers’ note: A few Night Fae Covenant Companions were not as well established in their different roles as we hoped, to address this we’ve improved many abilities and decreased some Companions’ overall fragility.
  • Venthyr Covenant Companions
    • Venthyr Nightblade attack increased by 25%.
      • Developers’ note: We’re generally happy with how the changes to Venthyr in the 9.0.2 hotfix landed, but wanted to offer some additional help for players using Nightblades to fill out their compositions.
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