Season of Discovery: modifiche e novità all’oggetto Seal of the Dawn
BY Davide "Grallen" Fontemaggi
29 Gen 2025
Il 29 gennaio arriva la fase 7 della Season of Discovery, la fase finale di questa modalità. Blizzard ha annunciato con un lungo bluepost tutte le modifiche e novità che subirà il monile Seal of the Dawn/Sigillo dell’Alba. In sintesi:
Seal of the Dawn non sarà un monile equipaggiabile, ma un oggetto a singolo uso che si potrà tenere nell’inventario e usarlo come si desidera.
Quando lo si userà si otterrà un beneficio del buff Seal of the Dawn. Il buff avrà diversi gradi e aumenterà in base al numero di oggetti consacrati equipaggiati e consentirà di raccogliere le scourgestones/Pietra del Flagello dell’Invasore Inerte.
I Seal of the Dawn di diversi gradi non sono cumulabili fra loro.
Il buff persiste anche se si muore.
Infine, una volta ottenuto un nuovo grado del tuo Seal of the Dawn, si potranno ottenere le altre varianti (Tank, Healer, ecc.) gratuitamente, senza bisogno di livellarle separatamente.
Ci saranno delle limitazioni all’efficacia del buff del Seal of the Dawn nel raid di Naxxramas a seconda del numero di ali potenziate sbloccate. Esempio:
Se non hai alcuna ala potenziata, il tuo buff Seal of the Dawn sarà limitato a un solo potere fino al grado 2.
Se hai sbloccato due ali potenziate, il tuo buff Seal of The Dawn sarà limitato a un solo potere fino al grado 4.
L’intento è di dare si efficacia al buff accumulato ma non di essere così potente da far sconfiggere troppo facilmente i vari boss.
We wanted to take a quick moment and note an additional adjustment we’ve made to the Sanctified System since we posted the update above.
Seal of the Dawn Item Adjustments
The Seal of the Dawn trinket is no longer an equippable trinket. It is instead an item with an on-use effect that you can keep in your inventory and use as desired.
Using the item gives you a buff that will confer the benefits of your Seal of the Dawn, e.g. granting you the power bonus based on the number of Sanctified items you have equipped, and allows you to gather scourgestones.
The buff on your buff bar will have a numerical representation of what “rank” of the Seal of the Dawn buff you have active.
The buff you get when using this item persists through death so you should not need to re-enable the buff every time your character dies.
Different ranks of the Seal of the Dawn buff do not stack with each other, so you should only ever need to hold onto the highest rank Seal of the Dawn item you’ve earned and the older ones can safely be deleted from your inventory.
You are also welcome to keep the lower ranked items and use a lower rank of the buff should you choose to do so for whatever reason.
Lastly, once you have obtained a new rank of your current seal of the dawn, you can obtain the other variants (Tank, Healer, etc.) for free. No need to level those up in the same way.
We’ve seen quite a bit of feedback that it felt like a bit of a bummer to lose a coveted trinket slot to this item. This adjustment feels a lot better to still grant the benefit but not take up a trinket slot. We may make additional iterative adjustments between now and when the raid launches and we really appreciate the feedback we’ve gotten so far.
Seal of the Dawn Buff Limits
Additionally, after a lot of discussion, we are going to be introducing an adjustment that will cap the effectiveness of the Seal of the Dawn buff depending on the number of wings of Naxxramas that are empowered.
Examples (final values TBD):
If you have zero quarters empowered, your Seal of the Dawn buff may only grant additional sanctified power up to rank 2
If you have two quarters empowered, your Seal of the Dawn buff may only grant additional sanctified power up to rank 4
Etc.
The main concerns we are hoping to address is the case where a raid group takes a full 40 players that all have the maximum rank Seal of the Dawn and they do not empower any quarters to keep the raid at the lowest difficulty setting. In this scenario a boss could die incredibly quickly (in under 10 seconds, in some cases), leading to an unsatisfying raid experience, and potentially even causing bugs in the encounter if scripted actions are bypassed or break. This level of power could also enable very small groups of 5 Players or less to take on bosses by themselves, which is not intended behavior.
Ultimately, the intent of the system is to allow you to progress your power upward and enable you to take on increasingly difficult (and rewarding!) challenges that come as you empower more quarters of Naxxramas as the weeks go by. After some time has passed you will gain the power needed to be able to take on a fully empowered Sapphiron and Kel’thuzad with additional mechanics.
Progressing your Seal of the Dawn should still make you feel much more powerful in the content you are already comfortably clearing, but we are simply putting a limit on how much extra power can be utilized in the lesser difficulties from the Seal of the Dawn buff itself.
This Week’s PTR
We hope to have both of these adjustments testable on when Naxxramas goes live again on PTR later this week. We also plan to add the Tier 3 sets to vendors so that you can test the new set bonuses as well. We’ll provide a post in the Season of Discovery Phase 7 PTR forums with full update notes around the time that Naxxramas unlocks on PTR.
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