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Il Community Manager Kaivax ha comunicato sul forum ufficiale che sono in arrivo, con il prossimo reset settimanale, sia dei potenziamenti alle classi Druido Rigenerazione, Cacciatore Precisione di Tiro, Monaco Impeto, Mago Gelo, Sciamano Potenziamento, Stregone Demonologia, sia dei cambiamenti al sistema delle Visioni Orripilanti, dove avremo maggiori Visioni Coalescenti dalle missioni giornaliere, il limitatore a 5 dell’oggetto Ricettacolo delle Visioni Orripilanti sarà rimosso e ora completare gli obiettivi all’interno delle Visioni Orripilanti ci fornirà fino a 4 Pagina Strappata di “Paura e carne” per le missioni di potenziamento del mantello leggendario.

We’re working on a series of hotfixes to adjust class balance. We currently plan to implement the following changes with weekly maintenance (the morning of February 25 in this region):

Classes

  • Druid
  • Restoration
    • Rejuvenation now costs 10% base mana (from 10.5%).
    • Efflorescence now costs 17% base mana (from 21.6%).
    • Tranquility direct healing increased 11%.
      • Developers’ notes: These changes should improve Restoration Druid’s raid healing output, without much impact to their already strong capabilities in dungeons and Arenas.
  • Hunter
  • Marksmanship
    • Damage of all abilities increased by 5%.
  • Monk
  • Windwalker
    • Damage of all abilities increased by 5%.
  • Mage
  • Frost
    • Damage of all abilities increased by 5%.
  • Shaman
  • Enhancement
    • Damage of all abilities increased by 3%.
  • Warlock
  • Demonology
    • Damage of all abilities increased by 5%.

Player vs. Player

  • Tank Specializations
    • Tank specialization player characters now take an additional 50% damage from enemy players (was 40%).
  • Death Knight
  • Unholy, Frost
    • Death Strike now heals for 20% of damage taken when engaged in combat with enemy players (was 40%).
    • Death Strike now heals for a minimum of 5% of maximum health when engaged in combat with enemy players (was 10%).
  • Blood
    • Death Strike now heals for 12.5% of damage taken when engaged in combat with enemy players (was 25%).
    • Death Strike now heals for a minimum of 3.5% of maximum health when engaged in combat with enemy players (was 7%).
  • Mage
  • Frost
    • Ice Barrier now absorbs 40% less damage when engaged in combat with enemy players.
  • Fire
    • Blazing Barrier now absorbs 40% less damage when engaged in combat with enemy players.
  • Arcane
    • Prismatic Barrier now absorbs 40% less damage when engaged in combat with enemy players.
  • Warlock
  • Affliction, Destruction
    • Demon Armor now increases Stamina by 5% (was 10%).
    • Demon Armor now increases Armor by 90% (was 150%).

We’re working on a set of hotfixes to the game that should streamline upgrading your Legendary cloak via Horrific Visions.

  • Coalescing Visions now drop in higher numbers from Assaults and Daily Quests.
  • The Unique(5) inventory cap on Vessel of Horrific Visions has been removed, allowing you to carry as many Vessels as you like.
  • Up to 4 Torn Pages of “Fear and Flesh” quest items can now drop in Horrific Visions from objectives on the rank 7-11 Legendary cloak upgrade quests (was a max of 2).
    • You’ll need to clear more than two sides areas in one run to get more than two pages. The rank 13-15 quests will still drop a max of 2 pages, only from Lost Area objectives.

These updates will go into effect with weekly maintenance (Tuesday, February 25 in this region).

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